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I need some assistance with these assignment. how video games perpetuate gender stereotypes Thank you in advance for the help! Although gender stereotypes may be positive, they are in most instances negative generalizations and not informed by evidence from studies or research. They are mere assumptions maintained by an individual. Since the emergence of video games as a key cultural development, it has exhibited gender stereotyping, especially in relation to women’s roles. Representation of women in video games, for instance, is a factor dominated by diverse gender stereotyping notions. Video games, for over a long time, has been perceived as a male-dominated cultural aspect, and that few video games feature women or women are essentially not gamers. Video games perpetuate gender stereotypes in diverse ways including a sexist perception of women, power construction, constructed audience, depiction of women as submissive characters, exhibiting gender bias, and patriarchal culture. There is an increase in the population of girl gamers with 38 percent of gamers being women. A further 42 percent of online game players were women by 2009 (Peterson, 2009) Based on evidence supported by current research, the claim that video games promote gender stereotypes are justified. Gender stereotypes in video games mainly involve prejudice directed at female characters or women gamers.Video Games and Gender StereotypesSexist Perception of Women in Video GamesThe female stereotypic role in video gaming is a widely explored area of study by most scholars. Dill and Thill (2007) argue that most video games have a sexist depiction of women characters. The dominant game culture involves constant provocation of female players, nearly throughout the history of video gaming. According to Consalvo (2013), women and girls constitute an important demographic in the gaming culture but they continue to experience harassment. There is an evident increase in the number of women in video gaming, where they were previously fewer in relation to their male counterparts’ population. Sexist attitudes against female video players, however, remain unchanged, as discussed by Consalvo (2013). There is a general sexist perception of the ability of women in video gaming. Moreover, there is a dominant fear that the emergence of the women population in video gaming and their sexist aspects may transform the nature of gaming.

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